And here is a little bit of the code I wrote to make it! (I have to put this up, because that the part I am most proud of!!) I am handing this project in today, but there is a lot more I was trying to do, but didn't figure out yet. I wanted to add Sin() waves to the bottom of the jellyfish, and import some images, I also wanted to see if I could import this one jellyfish into a larger background and have a hole bunch of them in a scene. There is so much more on top of that if I animated it using the void draw() function. I would love to have it sort of pulsing and fading in and out, maybe the tendrils moving around...all still to figure out.
Like most people I find videos easiest to learn from, and there a lot of videos online for processing. If I was going to just teach this to myself for fun I would fist do this tutorial : http://hello.processing.org/ (of course after downloading processing software from processing.org)
Then I would just go one by one through all these really fun tutorials. http://funprogramming.org/
I'd watch a couple then play around, watch a couple, then play some more. Its amazing how quickly you (or your kids!) will be able to create something very cool.
I am excited by the possibilities for this. I think there are so many ways interactivity and this sort of simple visual programming could help in architecture - and in user participation.
In a similar note I had a good talk with a friend/local architect - Philip Vandermey SPECTACLE Bureau for Architecture and Urbanism Inc. He was able to share a bit about his experienced in Europe and some of the great evidence-based design work happening in the Netherlands. I am super-keen to learn more about these projects because they incorporate new technologies, architecture and participatory design...sweet!!
Here is their website
www.spectacle-bureau.com
Here is one project I am keen to learn more about.
Here is their website
www.spectacle-bureau.com
Here is one project I am keen to learn more about.
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